Cyber_Surfer was a VR project I worked on in 2018 while at SAE. It was built for Oculus GO.

An apk build (for Oculus GO) can be accessed here.

I was part of a team of three and took on the role of lead programmer. There was a focus on optimisation due to limitations of the Oculus GO and the requirements of stakeholders. It was challenging working with the system limitations, especially in VR but it taught me a lot about Unity.